Advanced Data Manipulation (Toolbox #3) – Understanding the Pipe SubOperator

Box3_08_UnderstandingPipe

The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. This tutorial goes over a very powerful sub operator called “Pipe”. With piping you can guide whole data stream a different way set up effects in one data operator and expose drop down menues to the UI to switch between the two or link the pipe to a slider in the viewport.

The video is 7 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots.

Buy it now for $5 through PayPal [paiddownloads id=”41″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Revolve along and around surface

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The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. This tutorial will show you how to let particles revolve around surfaces for very stylized tornado type effects.

The video is 13 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews and bonus scenes.

Buy it now for $8 through PayPal [paiddownloads id=”40″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Ocean wake/foam (Birth by gray scale values)

Box3_06_BirthByGrayscale_OceanWake

The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. Learn how to spawn and de;ete particles based on gray scale maps and move them along a surface by a gray scale map generating an ocean wake and foam type effect.

The video is 18 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews and bonus scenes.

Buy it now for $12 through PayPal [paiddownloads id=”39″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Nano Tech (3 Nanomite/Krakatoa tutorial bunde)

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The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. Get up to speed and learn how to create nanomite style particle systems and then render them with Krakatoa. Push it further by combining mutiple data operators into a single data operator putting all skills together you might have picked up on volatile training 🙂

These 3 videos are 85 minutes long combined in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews.

Buy it now for $20 through PayPal [paiddownloads id=”50″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Gradient KungFu (3 mapping particle tutorials bundle)

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The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. Get up to speed and learn how to manipulated values like size and scale by sound using the shape control and object parameter sub operators. Create a 3d amplitude out of every WAV file and add variation with gray scale maps.

These 3 videos are 49 minutes long combined in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews.

Buy it now for $20 through PayPal [paiddownloads id=”38″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Control by Sound

Box3_02_ControlBySound

The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. Get up to speed and learn how to manipulated values like size and scale by sound using the shape control and object parameter sub operators. Create a 3d amplitude out of every WAV file and add variation with gray scale maps.

The video is 8 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews.

Buy it now for $8 through PayPal [paiddownloads id=”37″]

All scene files set up with 3ds Max 2010-64 bit.

Advanced Data Manipulation (Toolbox #3) – Powerful gray scale

Box3_01_PowerfulGrayScale

The formerly known PFlow Toolbox#3 is now integrated into 3dsmax 2014 and called “Advanced Data Manipulation”. Get up to speed and learn how to manipulated values like size and scale by gray scale values it can read from other objects. This is really powerful to quickly and visually manipulate particle data.

The video is 28 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews.

Buy it now for $12 through PayPal [paiddownloads id=”36″]

All scene files set up with 3ds Max 2010-64 bit.

mParticles (Toolbox #2) – Pimp my Toolbox (advanced INI settings)

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Go under the hood in this mParticles tutorial about how to get the max out of your toolbox. Learn how to edit the INI files to change default settings for Shapes and the PhysX world.

The video is 16 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots.

Buy it now for $5 through PayPal [paiddownloads id=”35″]

All scene files set up with 3ds Max 2010-64 bit.

mParticles and Advanced Data Manipulation – Mass by Size (Toolbox#2 and #3)

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Cross the streams with the combo tutorial that shows the true power of both toolboxes: They talk to each other back and forth!
Learn how to set up boulders or other shapes that have their size as mass. Also learn how to publish important values to the PFlow UI for quick access.

The video is 20 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots.

Buy it now for $12 through PayPal [paiddownloads id=”34″]

All scene files set up with 3ds Max 2010-64 bit.

mParticles and Advanced Data Manipulation – Fancy Bomb (Toolbox#2 and #3)

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Cross the streams with the combo tutorial that shows the true power of both toolboxes: They talk to each other back and forth!
Learn how to set up sophisticated bomb systems that are easy to art direct and show the artist the detonation force in the viewport! Bomb velocities can be manipulated by modifiers like noise as the bombs detonate by surface normals of the bomb object.

The video is 40 minutes long in 1280×720 WMV format and the download features the start and final setups, as well as screen shots and previews.

Buy it now for $15 through PayPal [paiddownloads id=”33″]

All scene files set up with 3ds Max 2010-64 bit.