Archive for December, 2012

PFlow – Blood Spurts (with and without Plug-Ins)

In this tutorial you learn how to create blood like spurts without any plug-ins. As optimization the setup will be extended using Particle Flow Toolbox#3 as well as 2 different blob meshes (Thinkbox’s “Frost” and 3DAliens’ “PWrapper”). In addition to the tutorial you should download the free updated Max2010 Biped Collection (http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=13390051&linkID=9241178). In addition to […]

mParticles (Toolbox #2) – Tron Legacy Style Disintegration

This mParticles (formally known as the Particle Flow Toolbox #2 or “Box2” for short) tutorial shows you how to achieve a “Tron Legacy” style disintegration. In addition to the tutorial you should download the free updated Max2010 Biped Collection (http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=13390051&linkID=9241178) as well as the “Deconstructor” by Marc Lorenz (http://populate3d.com/products/legacy-plugins). There is a variety of caching […]

FumeFX Clouds

This tutorial shows you how to setup and simulate clouds using FumeFX 3.5.1. To capture the cloud shape Thinkbox Frost(http://www.thinkboxsoftware.com/frost) was used but it will work with Blobmesh or Glu3D’s PWrapper as well should you not have Frost. The clouds are able to interact with objects as well. The video is 40 minutes long in […]